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U.S. Supreme Court to weigh regulation of violent video games

Jake Gave’s roommates don’t consider him a violent person.

Gave plays video games like “Halo” and “Call of Duty” every day for three hours. To him, it’s his primary hobby. But in two weeks, the U.S. Supreme Court will begin hearing a case that could determine whether the sale of those and other violent video games should be regulated by the government.

Schwarzenegger v. Entertainment Merchants Association, a case surrounding a California statute that would ban the sale of violent video games to minors, will go before the court on Nov. 2. The state argues that violent video games produce violent youth.

Paul Smith of Jenner & Block, a law firm from Washington, D.C., will testify on behalf of the entertainment industry, arguing that a state law restricting the sale of violent video games to minors violates the First Amendment right to free speech.

He explained his case to more than 250 people as part of a media ethics and law lecture series at the University of Minnesota on Monday evening.

A plethora of studies in the past decade has tried to make a connection between violence and video games, but such research has yielded results that are simply too vague, Smith said.

Read the full story at the Minnesota Daily.

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